If you start building your obby above the grey baseplate, your player will just fall harmlessly onto the baseplate rather than dying when they miss their jump. That doesn’t exactly give your player the challenge you want them to have. To remove the baseplate, you’ll need to use the Explorer window.
The Explorer window is typically to the right of your workspace and lists all the objects within your game. You can use the Explorer to select and work with parts in your game, even if you can’t find them in the 3D view.
The Roblox Studio Mod Manager is an unofficial, open-source, custom bootstrapper for Roblox Studio that aims to provide more flexibility for power users who want to make experimental customizations to Roblox Studio, and test new features before they are available to the public.
To delete the baseplate:
The first thing to do when creating a game is determine where players start. The SpawnLocation is where a player appears in the world at the start of the game or after falling off a platform. Without a SpawnLocation, the player might appear somewhere randomly and fall to their doom.
If parts are too far away from the camera, they can be difficult to work with. Use the camera controls and hotkeys to get a better view of parts you are working with.
To focus the camera on the SpawnLocation:
Now that you have an object in your game, click in the 3D view and move the camera around to get a better view.
Control | Action |
---|---|
WASD | Move the camera |
E | Raise camera up |
Q | Lower camera down |
Shift | Move camera slower |
Right Mouse Button(hold and drag mouse) | Turn camera |
Mouse Scroll Wheel | Zoom camera in or out |
F | Focus on selected object |
To move the camera, click inside the game window, then try pressing one of the movement keys again.
Playtesting is the process of you or a peer playing a game to make sure everything works and figuring out how to make it even better. It’s a good idea to playtest your game whenever you make changes.
When you playtest:
Control | Action |
---|---|
WASD or the arrow keys | Move your character around |
Spacebar | Jump |
Right Mouse Button(hold and drag mouse) | Look around |
To stop playtesting, click the redsquare.
Changes made in Play mode won’t be saved. You’ll have to do them all over again when you go back to editing.
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