White Egg White Eggs are the most common currency in Egg Farm Simulator. These Eggs can be earned by killing chickens. White Eggs can be used to purchase farmers, level farmers up, and purchase upgrades for them. Queen Elizabeth II is a the 20th farmer you can hire, who costs around 48 Quadrillion Dollars (96,000T) However, once you get Queen Elizabeth II to Level 150, you become eligible for something called 'Retirement'! More information about a Retirement here. Egg farm simulator script. Not a member of Pastebin yet? Sign Up, it unlocks many cool features! Raw download clone embed print report. Function findOwner for ,v in next, workspace.Farms:GetDescendants do.
--
-- 2: Copy & paste this script into your exploit.
--
-- To start and stop the auto-farm, just click the button at the middle bottom.
--]]
local AutoFarm = Instance.new('ScreenGui')
AutoFarm.Parent = game.Players.LocalPlayer:FindFirstChild('PlayerGui')
local TextButton = Instance.new('TextButton')
TextButton.AnchorPoint = Vector2.new(0.5, 0)
TextButton.BackgroundColor3 = Color3.new(0.905882, 0.298039, 0.235294)
TextButton.BorderColor3 = Color3.new(0.796079, 0.254902, 0.203922)
TextButton.Size = UDim2.new(0, 250, 0, 25)
TextButton.Font = Enum.Font.SourceSans
TextButton.TextColor3 = Color3.new(1, 1, 1)
TextButton.TextStrokeColor3 = Color3.new(0.121569, 0.121569, 0.121569)
TextButton.TextStrokeTransparency = 0.94999998807907
local startColor, stopColor = Color3.fromRGB(46, 204, 113), Color3.fromRGB(231, 76, 60)
local player = game:GetService('Players').LocalPlayer
local character = player.Character or player.CharacterAdded:wait()
local progress = player.PlayerGui.Progress.Progress
local ev_Weapon = game:GetService('ReplicatedStorage').Events.Weapon
local ev_Progress = game:GetService('ReplicatedStorage').Events.Progress
local ev_Arg = '229155158229176143228189143228189141229166187229155158227129177229185179229166187232166129230138132227129139228189143227131139227129140229185179227130130229176143227131141229155158227131141230138132230191128227129166227130130227130130229155158230155184'
local function findOwner()
for _,v in next, workspace.Farms:GetDescendants() do
if v.Value nil and not workspace.Farms:FindFirstChild(player.Name) then
player.Character.HumanoidRootPart.CFrame = v.Parent:FindFirstChild('Door').CFrame * CFrame.new(0, 3, 0)
end
end
local function findNearest(obj, dist)
if (character.HumanoidRootPart.Position - obj.Position).magnitude <= dist then
else
end
end
TextButton.MouseButton1Click:Connect(function()
TextButton.Text = started and 'STOP' or not started and 'START'
game:GetService('TweenService'):Create(TextButton, TweenInfo.new(.5), {
BackgroundColor3 = not started and startColor or started and stopColor,
BorderColor3 = not started and Color3.fromRGB(26, 184, 93) or started and Color3.fromRGB(211, 56, 40)
):Play()
if player.PlayerGui:FindFirstChild('Turing') then
player.PlayerGui:FindFirstChild('Turing'):Destroy()
if character:FindFirstChild('L_Character') then
character:FindFirstChild('L_Character'):Destroy()
findOwner()
while game:GetService('RunService').Stepped:wait() do
ev_Weapon:FireServer('self', ev_Arg) ev_Weapon:FireServer(ev_Arg)
if workspace.Farms:FindFirstChild(player.Name) then
if #workspace.Farms[player.Name].Diamonds:GetChildren() 0 then
end
for _,v in next, workspace.Farms[player.Name]:GetChildren() do
if workspace.Farms[player.Name]:FindFirstChild('Meat') and not waiting then
character.Humanoid:MoveTo(workspace.Farms[player.Name]:FindFirstChild('Meat').Position)
end
for _,v in next, workspace.Farms[player.Name].Diamonds:GetChildren() do
if findNearest(v, 25) then
character.Humanoid:MoveTo(v.Position)
end
for _,v in next, workspace.Terrain:GetChildren() do
v.CFrame = character.HumanoidRootPart.CFrame
end
end