Codes will always help you get a bump in money, items, or more when it comes to games in Roblox, and Vehicle Simulator isn’t any different. For October, we have the list of codes — both active.

Roblox Toys became an instant success soon after its launch. One reason behind this that they came with the Roblox Toy Codes that provided virtual items to your Roblox inventory. These items can be used to customize your avatar and other cosmetics. However, a lot of Roblox players, especially the new ones, don’t know about them. So, they unknowingly waste their codes.

If you keep purchasing Roblox Toys, this post is specially written for you. Here, I will briefly explain everything you should know about the Roblox Toy Codes and how to redeem them to get exciting virtual items in your Roblox account.

Contents

  • 2 What are Roblox Toy Codes?
  • 3 Different Real Ways to Get Roblox Toy Codes
Roblox vehicle simulator shakedown

What are the Roblox Toys?

Roblox is massively multiplayer game creation and playing platform that is widely popular across the globe. It has been around for over 12 years now and is one of the best ways to pass your time having fun. It uses lego-like blocks to build structures and other components of the game. There is also micro-trading involved where you can trade Robux for your creations or by playing games. If you have been on Roblox in recent times or follow some Roblox streamers, you’d already know what Roblox Toys are.

Roblox Toys are mini collectible figures and playsets that exist physically. They are based on various famous Roblox characters, developers, and users. These toys are owned and created by Jazwares after the company and Roblox Corporation agreed on a deal in 2017. You can buy these toys from online sources like eBay as well as offline sources like Walmart. In the USA, they can be bought at different places like Walmart, Amazon, Target, GameStop, CVS Pharmacy, etc.

Vehicle

What are Roblox Toy Codes?

Roblox Toys come with unique codes present on the pack that you can redeem to get exclusive virtual items on Roblox. Each code can be used for a single time and as soon as you redeem it, you will see the virtual item in your Roblox inventory. A lot of Roblox players and developers buy Roblox toys just because of the codes they come with. You can find the code on the front of the package or on the code card inside. You need to scratch the greyish covering in order to unveil it.

The rarer Roblox Toys come with better codes and will help you uniquely customize your avatar. A Roblox account can redeem a virtual item only once. Some examples of the items that you can get with Roblox Toys are

Roblox vehicle simulator shakedown
  • Legendary Egg of Gygax.
  • KRE-O Battleship Admiral Shane.
  • Stationary Egg of Boring.
  • The Kleos Aphthiton.
  • Arachnix Drone.
  • Furno’s Aquajet Pack and Plasma Gun.
  • Wanwood Ring of Olympia.

There are many more items and some of them are highly lavish.

How to Redeem Roblox Toy Codes?

If you don’t know how to redeem Roblox Toy Codes, here is a step by step method for you. Just follow these simple instructions and you’ll have the exclusive virtual item in your Roblox inventory that you can use in any way you wish.

  • Step-1: Get a Roblox Toy Code by scratching the grey covering off the toy package. Or, you can get a toy code with other ways also that I’ll tell you later.
  • Step-2: Once you have a code, visit Roblox.com/toys/redeem and login using your Roblox account credentials. Remember that you can’t redeem a code without logging in to your account.
  • Step-3: Now enter the code which will have 12-digits in the Redeem box.
  • Step-4: Next, click on Redeem.
  • Step-5: Finally, visit your Roblox inventory and check the item you have got with the code.

That’s it. You can also click on the ‘How to redeem‘ option present under the Redeem box to learn the procedure.

Different Real Ways to Get Roblox Toy Codes

There are various ways to get Roblox toy codes. Some of them are obvious while some are not. I’ll tell them all. Just use these ways to get a toy code and redeem it to get a beautiful item in your inventory.

1. Purchase a Roblox Toy

The simplest way to get a toy code is by purchasing a Roblox toy with real money. You can buy it online from websites like Amazon, eBay, etc or from offline stores like Walmart. There are various places where you can buy these. You can check the ‘Where to Buy’ section on Jazware’s website to know about the places where you can buy Roblox toys in your country.

2. Get a Code from a Friend

You can also get a code from your friend who buys a Roblox toy but isn’t much active on Roblox. There are a lot of people who aren’t much interested in Roblox but still buy Roblox toys. Just find them and ask them the code to redeem it to your account.

3. Win it in Giveaways or Contests

Certain Youtubers, Streamers, Influencers, and other Roblox developers and players often organize giveaways and contests as a part of promotional activities where you can win a Roblox Toy Code. You can keep an eye on these to participate and win if you are lucky enough. Twitter, Roblox Discussion Groups, and Youtube are some of the places where you can find them.

4. Ask for a Roblox Toy as a Gift

You can ask for a Roblox Toy as your gift on special occasions like your birthday, Christmas, New Year, etc from your parents, friends, or relatives. With the toy, you will also get the gift code.

Working Roblox Toy Codes 2020

Since you have kept reading this long, here are some Roblox Toy Codes for you as a bonus that generous people on the internet have shared. You can redeem them quickly to your account or someone else will. There are chances that someone will already redeem them by the time you see this post.

So, if you can’t redeem them, don’t worry, I’ll add more later. Make sure you keep checking this post.

  • 335784963622
  • 345751685818
  • 458791562536
  • 572247239275
  • 572472660977
  • 347589267611
  • 481962129976
  • 313952078486
  • 306237923390
  • 418982135954
  • 452588860575
  • 458523256751
  • 450575368524
  • 472972046724
  • 394528726367
  • 421578616138
  • 330122062558
  • 828604017222
  • 334678158587
  • 518746326854
  • 461784195623
  • 782512469287
  • 324578361178
  • 369516887467
  • 337675458380
  • 254784662522
  • 782530622538
  • 475664886862
  • 455863286525
  • 982128886856

If you also have some spare codes that you’d like sharing, you can share them with the players in the comment section of this post.

Final Take

Roblox Toys come with unique codes that can help you get virtual items on your Roblox account. These codes are known as Roblox Toy codes. There are different ways that you can use to get a code. Once you have a code you can redeem it on Roblox’s website using the method I mentioned above and you’ll have the item in your inventory almost immediately. One thing that I’d like to tell you is that never trust any Roblox Toy Code generators available on the web. They’d just make you do tasks in the name of human verification and may steal your personal information. You will get nothing in return.

That’s all for this post. I hope you find it helpful. If you have any queries or suggestions regarding anything mentioned in this post, feel free to use the comment box. I’ll be glad to listen to you. Also, do tell me which is your favorite Roblox toy in the comments.

Dec 10th, 2018
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Roblox Vehicle Simulator Remeshed Interceptor

  1. -- Join this group https://www.roblox.com/My/Groups.aspx?gid=4572322
  2. local VehicleSimulator = Instance.new('ScreenGui')
  3. local GiveAllPerks = Instance.new('TextButton')
  4. local CrateESP = Instance.new('TextButton')
  5. local SpeedBind = Instance.new('TextBox')
  6. local Torquet = Instance.new('TextBox')
  7. local NST = Instance.new('TextBox')
  8. local TeleportLT = Instance.new('TextButton')
  9. local MadebyTokumeiAresuu = Instance.new('TextLabel')
  10. local NitroForce = Instance.new('TextButton')
  11. local JumpHeight = Instance.new('TextButton')
  12. local TptoCrate = Instance.new('TextButton')
  13. local Close = Instance.new('TextButton')
  14. VehicleSimulator.Name = 'Vehicle Simulator'
  15. VSV1.Parent = VehicleSimulator
  16. VSV1.BackgroundColor3 = Color3.new(0, 0, 0)
  17. VSV1.BorderColor3 = Color3.new(0.501961, 0, 0)
  18. VSV1.Position = UDim2.new(0.155411661, 0, 0.117529884, 0)
  19. VSV1.Draggable = true
  20. GiveAllPerks.Parent = VSV1
  21. GiveAllPerks.BackgroundColor3 = Color3.new(1, 0, 0.4)
  22. GiveAllPerks.BackgroundTransparency = 0.20000000298023
  23. GiveAllPerks.BorderSizePixel = 0
  24. GiveAllPerks.Position = UDim2.new(0, 0, 0.777108431, 0)
  25. GiveAllPerks.Font = Enum.Font.Cartoon
  26. GiveAllPerks.TextColor3 = Color3.new(0, 0, 0)
  27. GiveAllPerks.TextSize = 14
  28. GiveAllPerks.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  29. SuperCar.Parent = VSV1
  30. SuperCar.BackgroundColor3 = Color3.new(1, 0, 0.4)
  31. SuperCar.BackgroundTransparency = 0.20000000298023
  32. SuperCar.BorderSizePixel = 0
  33. SuperCar.Position = UDim2.new(0.464970767, 0, 0.777963579, 0)
  34. SuperCar.Font = Enum.Font.Cartoon
  35. SuperCar.TextColor3 = Color3.new(0, 0, 0)
  36. SuperCar.TextSize = 14
  37. SuperCar.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  38. CrateESP.Parent = VSV1
  39. CrateESP.BackgroundColor3 = Color3.new(1, 0, 0.4)
  40. CrateESP.BackgroundTransparency = 0.20000000298023
  41. CrateESP.BorderSizePixel = 0
  42. CrateESP.Position = UDim2.new(0, 0, 0.654845238, 0)
  43. CrateESP.Font = Enum.Font.Cartoon
  44. CrateESP.TextColor3 = Color3.new(0, 0, 0)
  45. CrateESP.TextSize = 14
  46. CrateESP.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  47. Speed.Parent = VSV1
  48. Speed.BackgroundTransparency = 0.20000000298023
  49. Speed.BorderSizePixel = 0
  50. Speed.Position = UDim2.new(0.0182370823, 0, 0.0913978517, 0)
  51. Speed.Font = Enum.Font.Cartoon
  52. Speed.TextColor3 = Color3.new(0, 0, 0)
  53. Speed.TextSize = 14
  54. Speed.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  55. SpeedBind.Parent = Speed
  56. SpeedBind.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
  57. SpeedBind.BorderSizePixel = 2
  58. SpeedBind.Position = UDim2.new(1.07476318, 0, 0, 0)
  59. SpeedBind.Font = Enum.Font.Cartoon
  60. SpeedBind.TextColor3 = Color3.new(0, 0, 0)
  61. SpeedBind.TextSize = 14
  62. Torque.Parent = VSV1
  63. Torque.BackgroundTransparency = 0.20000000298023
  64. Torque.BorderSizePixel = 0
  65. Torque.Position = UDim2.new(0.0182370823, 0, 0.16731441, 0)
  66. Torque.Font = Enum.Font.Cartoon
  67. Torque.TextColor3 = Color3.new(0, 0, 0)
  68. Torque.TextSize = 14
  69. Torque.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  70. Torquet.Parent = Torque
  71. Torquet.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
  72. Torquet.BorderSizePixel = 2
  73. Torquet.Position = UDim2.new(1.07476318, 0, 0, 0)
  74. Torquet.Font = Enum.Font.Cartoon
  75. Torquet.PlaceholderColor3 = Color3.new(0.698039, 0.698039, 0.698039)
  76. Torquet.TextColor3 = Color3.new(0, 0, 0)
  77. Torquet.TextSize = 14
  78. Torquet.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  79. NitroSpeed.Parent = VSV1
  80. NitroSpeed.BackgroundColor3 = Color3.new(1, 0, 0.4)
  81. NitroSpeed.BackgroundTransparency = 0.20000000298023
  82. NitroSpeed.BorderSizePixel = 0
  83. NitroSpeed.Position = UDim2.new(0.0182370823, 0, 0.246243045, 0)
  84. NitroSpeed.Font = Enum.Font.Cartoon
  85. NitroSpeed.TextColor3 = Color3.new(0, 0, 0)
  86. NitroSpeed.TextSize = 14
  87. NitroSpeed.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  88. NST.Parent = NitroSpeed
  89. NST.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
  90. NST.BorderSizePixel = 2
  91. NST.Size = UDim2.new(0, 151, 0, 26)
  92. NST.Text = 'Amount'
  93. NST.TextScaled = true
  94. NST.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  95. Title.Parent = VSV1
  96. Title.BackgroundColor3 = Color3.new(0.901961, 0.0980392, 0.419608)
  97. Title.BorderSizePixel = 0
  98. Title.Font = Enum.Font.Cartoon
  99. Title.TextColor3 = Color3.new(0, 0, 0)
  100. Title.TextSize = 16
  101. TeleportLT.Parent = VSV1
  102. TeleportLT.BackgroundColor3 = Color3.new(1, 0, 0.4)
  103. TeleportLT.BackgroundTransparency = 0.20000000298023
  104. TeleportLT.BorderSizePixel = 0
  105. TeleportLT.Position = UDim2.new(0.464970767, 0, 0.529569924, 0)
  106. TeleportLT.Font = Enum.Font.Cartoon
  107. TeleportLT.TextColor3 = Color3.new(0, 0, 0)
  108. TeleportLT.TextSize = 14
  109. TeleportLT.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  110. TeleportToCar.Parent = VSV1
  111. TeleportToCar.BackgroundColor3 = Color3.new(1, 0, 0.4)
  112. TeleportToCar.BackgroundTransparency = 0.20000000298023
  113. TeleportToCar.BorderSizePixel = 0
  114. TeleportToCar.Position = UDim2.new(0, 0, 0.529569924, 0)
  115. TeleportToCar.Font = Enum.Font.Cartoon
  116. TeleportToCar.TextColor3 = Color3.new(0, 0, 0)
  117. TeleportToCar.TextSize = 14
  118. TeleportToCar.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  119. MadebyTokumeiAresuu.Name = 'Made by Tokumei/Aresuu'
  120. MadebyTokumeiAresuu.BackgroundColor3 = Color3.new(0.278431, 0.278431, 0.278431)
  121. MadebyTokumeiAresuu.BorderColor3 = Color3.new(0, 0, 0)
  122. MadebyTokumeiAresuu.Position = UDim2.new(0, 0, 0.909638584, 0)
  123. MadebyTokumeiAresuu.Size = UDim2.new(0, 144, 0, 30)
  124. MadebyTokumeiAresuu.Text = 'Made by Tokumei/Aresuu'
  125. MadebyTokumeiAresuu.TextColor3 = Color3.new(0, 0, 0)
  126. CreditOwners.Parent = MadebyTokumeiAresuu
  127. CreditOwners.BackgroundColor3 = Color3.new(0.278431, 0.278431, 0.278431)
  128. CreditOwners.BorderSizePixel = 0
  129. CreditOwners.Position = UDim2.new(1.0625, 0, 0, 0)
  130. CreditOwners.Font = Enum.Font.Cartoon
  131. CreditOwners.Text = 'Credit to LeviTheOtaku for the Scripts'
  132. CreditOwners.TextScaled = true
  133. CreditOwners.TextWrapped = true
  134. NitroForce.Name = 'Nitro Force'
  135. NitroForce.BackgroundColor3 = Color3.new(1, 0, 0.4)
  136. NitroForce.BackgroundTransparency = 0.20000000298023
  137. NitroForce.BorderSizePixel = 0
  138. NitroForce.Position = UDim2.new(0.0182370823, 0, 0.325171649, 0)
  139. NitroForce.Font = Enum.Font.Cartoon
  140. NitroForce.TextColor3 = Color3.new(0, 0, 0)
  141. NitroForce.TextSize = 14
  142. NitroForce.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  143. NFT.Parent = NitroForce
  144. NFT.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
  145. NFT.BorderSizePixel = 2
  146. NFT.Size = UDim2.new(0, 151, 0, 26)
  147. NFT.PlaceholderColor3 = Color3.new(0.698039, 0.698039, 0.698039)
  148. NFT.TextColor3 = Color3.new(0, 0, 0)
  149. NFT.TextSize = 14
  150. NFT.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  151. JumpHeight.Parent = VSV1
  152. JumpHeight.BackgroundColor3 = Color3.new(1, 0, 0.4)
  153. JumpHeight.BackgroundTransparency = 0.20000000298023
  154. JumpHeight.BorderSizePixel = 0
  155. JumpHeight.Position = UDim2.new(0.0182370823, 0, 0.404100299, 0)
  156. JumpHeight.Font = Enum.Font.Cartoon
  157. JumpHeight.TextColor3 = Color3.new(0, 0, 0)
  158. JumpHeight.TextSize = 14
  159. JumpHeight.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  160. JHT.Parent = JumpHeight
  161. JHT.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
  162. JHT.BorderSizePixel = 2
  163. JHT.Size = UDim2.new(0, 151, 0, 26)
  164. JHT.PlaceholderColor3 = Color3.new(0.698039, 0.698039, 0.698039)
  165. JHT.TextColor3 = Color3.new(0, 0, 0)
  166. JHT.TextSize = 14
  167. JHT.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  168. TptoCrate.Parent = VSV1
  169. TptoCrate.BackgroundColor3 = Color3.new(1, 0, 0.4)
  170. TptoCrate.BackgroundTransparency = 0.20000000298023
  171. TptoCrate.BorderSizePixel = 0
  172. TptoCrate.Position = UDim2.new(0.464970767, 0, 0.654845238, 0)
  173. TptoCrate.Font = Enum.Font.Cartoon
  174. TptoCrate.TextColor3 = Color3.new(0, 0, 0)
  175. TptoCrate.TextSize = 14
  176. TptoCrate.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
  177. Open.Parent = VehicleSimulator
  178. Open.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  179. Open.BorderColor3 = Color3.new(0.709804, 0, 0.0117647)
  180. Open.Position = UDim2.new(0.00740055507, 0, 0.553784847, 0)
  181. Open.Font = Enum.Font.Cartoon
  182. Open.TextColor3 = Color3.new(0, 0, 0)
  183. Open.TextSize = 14
  184. Close.Parent = VehicleSimulator
  185. Close.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  186. Close.BorderSizePixel = 6
  187. Close.Position = UDim2.new(0.00740055507, 0, 0.553784847, 0)
  188. Close.Font = Enum.Font.Cartoon
  189. Close.TextColor3 = Color3.new(0, 0, 0)
  190. Close.TextSize = 14
  191. -- Scripts:
  192. Open.MouseButton1Click:connect(function()
  193. Open.Visible = false
  194. end)
  195. Close.MouseButton1Click:connect(function()
  196. Open.Visible = true
  197. end)
  198. local vehicle = workspace.Vehicles:getChildren()
  199. if vehicle[i]:findFirstChild('owner') then
  200. if vehicle[i].owner.Value game.Players.LocalPlayer.Name then
  201. end
  202. end
  203. SuperCar.MouseButton1Down:connect(function()
  204. myCar.Handling.MaxSpeed.Value = 10000
  205. myCar.Handling.SteeringRadiusConstant.Value = 15000
  206. myCar.Handling.Nitro.NitroSpeed.Value = 500
  207. myCar.Handling.TurboJump.TurboJumpHeight.Value = 250
  208. findCar()
  209. myCar.Handling.SteeringRadiusConstant.Value = 15000
  210. findCar()
  211. end)
  212. NitroSpeed.MouseButton1Down:connect(function()
  213. myCar.Handling.Nitro.NitroSpeed.Value = NST.Text
  214. findCar()
  215. end)
  216. JumpHeight.MouseButton1Down:connect(function()
  217. myCar.Handling.TurboJump.TurboJumpHeight.Value = JHT.Text
  218. game:GetService('Players').LocalPlayer.UserId = 1099580
  219. local crates = workspace:getChildren()
  220. if crates[i].ClassName 'Model' then
  221. for i=1,#crates2 do
  222. local crates3 = crates2[i]:getChildren()
  223. if crates3[i].ClassName 'MeshPart' then
  224. if crates3[i]:findFirstChild('BoxHandleAdornment') then
  225. crates3[i]:findFirstChild('BoxHandleAdornment'):Remove()
  226. local a = Instance.new('BoxHandleAdornment',crates3[i])
  227. a.SizeRelativeOffset = Vector3.new(0,135,0)
  228. a.Transparency = 0.5
  229. a.Adornee = crates3[i]
  230. local b = Instance.new('BoxHandleAdornment',crates3[i])
  231. b.Color3 = Color3.fromRGB(0,0,255)
  232. b.AlwaysOnTop = true
  233. b.ZIndex = 1
  234. end
  235. end
  236. end
  237. end
  238. local crates = workspace:getChildren()
  239. if crates[i].ClassName 'Model' then
  240. for i=1,#crates2 do
  241. local crates3 = crates2[i]:getChildren()
  242. if crates3[i].ClassName 'MeshPart' then
  243. game.Players.LocalPlayer.Character:MoveTo(Vector3.new(crates3[i].Position.X+30,crates3[i].Position.Y+5,crates3[i].Position.Z))
  244. game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(crates3[i].Position.X,crates3[i].Position.Y,crates3[i].Position.Z))
  245. end
  246. end
  247. end
  248. end
  249. TeleportToCar.MouseButton1Down:connect(function()
  250. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(myCar.Chassis.VehicleSeat.Position+myCar.Chassis.VehicleSeat.SeatOffset.Value)
  251. findCar()
  252. end)

Roblox Vehicle Simulator Shakedown