Casino Tycoon Data Objects Globals.ini. Somewhere in the file you should find: StartingCashEasy = 20000.0. Change it to: StartingCashEasy = 9990000.0. You can change other variables in this file as well, but be careful, you may corupt the game if you dont know what you are changing.
All the valid Wicked Tycoon (Roblox game by SAGamer) codes in one list. Do you need cash? Then these codes are for you.
Most of the codes are expired, but there are some still working, and the reward is worth it:
Click on the settings button (purple one – right side of the screen). The first tab is the codes tab, so you don’t have to click on anything else. Just enter the code, press enter, and the reward will be yours. you can also wtch this video:
--Script made by Fiterpilot. All rights reserved to Nova Studio
--Variables
local tycoon = script.Parent.Tycoon --Variable for Tycoon object (inside of tycoon)
local ownerName = tycoon.OwnerName --Variable for OwnerName object
local cash = tycoon.Cash --Variable for cash object
local essentials = tycoon.Essentials -- Variable for Essentials object
local purchases = tycoon.Purchases
local claim = tycoon['Become Owner'].Head --Variable for claim part
local collector = essentials.Collector -- Variable for collector part
local giver = essentials.Giver --Varaible for giver part
local display = essentials.Display --Variable for display
local PCash --Variable for player's cash
--Variable for Regen
local Backup = Model:clone()--Clones Model
claim.Touched:connect(function(hit)--Function for claiming
if ownerName.Value 'then--If ownerName.Value is '
player = game.Players:GetPlayerFromCharacter(hit.Parent)--Find the player that touched it
print('player exists')
PCash = player.leaderstats:FindFirstChild('Cash')--Find his cash
print('PCash exists')
local owns = player:FindFirstChild('Owns')--Find his owns
print('Owns exists')
if hit.Parent:FindFirstChild('Humanoid')then--Now, is he a human?
if hit.Parent.Humanoid.Health >0then--Is he alive?!
ownerName.Value = player.Name --Change ownerName to his name
claim.Parent.Name = player.Name..'s kitchen'--Show ownership
claim.CanCollide =false--Make sure we can walk through
player.TeamColor = claim.BrickColor --Set his team to the color of the brick
end
end
end
end
collector.Touched:connect(function(hit)--When the collector is touched
if hit.Name 'Food'then--If it was touched by 'Food'
local val = hit:FindFirstChild('Value')--Find how much it's worth
cash.Value = cash.Value + val.Value --Add the value of the food to cash
end
end)
--Give player money
giver.Touched:connect(function(hit)--When the giver is touched
if cash.Value >0then
if hit.Parent.Name ownerName.Value then--If hit's name is = to ownerName
PCash.Value = PCash.Value + cash.Value --Give the player the money
buySound:Play()--Plays sound
end
end)
--Updating display
cash.Changed:connect(function()--When cash is changed
display.SG.Frame.Money.Text =tostring(cash.Value)--Update display
for i,v inpairs(buttons:GetChildren())do--Look through all the buttons and get their children
if v:FindFirstChild('Head')then--Find the children's heads
local object = purchases:FindFirstChild(v.Object.Value)--Hold the value for objects
objects[object.Name]= object:Clone()--Clone it
else
print('Button: '..v.Name..' is missing its object and has been removed.')
v.Head.Transparency =1
if v:FindFirstChild('Dependency')then--Find the dependency
v.Head.Transparency =1
if purchasedO:WaitForChild(v.Dependency.Value)then--Wait for that object to be purchased
v.Head.Transparency =0
end))
v.Head.Touched:connect(function(hit)--If the head of a button is touched
local player = game.Players:GetPlayerFromCharacter(hit.Parent)--Find the player
if v.Head.CanCollide truethen--See if the button can collide
print('Player exists')
if ownerName.Value player.Name then--See if the player owns the tycoon
if hit.Parent:FindFirstChild('Humanoid')then--See if the player has a humanoid
if hit.Parent.Humanoid.Health >0then--See if the humanoid is alive
if PCash ~=nilthen--See if PCash exists
if PCash.Value >= v.Price.Value then--If PCash is greater than price
PCash.Value = PCash.Value - v.Price.Value --Purchase the object
objects[v.Object.Value].Parent = purchasedO --Move it into puchasedobjects
v.Head.Transparency =1
end
end
end
end
end
game.Players.PlayerRemoving:connect(function(player)--Function for player removal
if ownerName.Value ~='then--If ownerName isn't equal to nothing then
if ownerName.Value player.Name then--If the leaving player has the same name as ownerName
Model:remove()--Removes Model
Model.Parent = script.Parent --Sets Models Parent To The Tycoon
end
end)